SAVING NATURE FLORIPA

Beginner Division
Florianópolis, SC, Florianópolis, Santa Catarina, Brazil
Other - TypeScript and React, integrated through the Lovable platform.

Green Life App

The Green Life App is a user-friendly platform that teaches 7-12 year-old kids how to care for our planet through interactive learning and sustainable lifestyle tips. Created to address the growing climate crisis (ODS 13), the app simplifies environmental stewardship by breaking down complex issues into manageable, daily actions. Whether it’s learning about waste reduction or biodiversity, Green Life provides the tools needed to build a greener world. Our mission is to foster a sense of responsibility and provide the education necessary for everyone to contribute to a healthier, more sustainable environment.

Regional Pitch Events

  • Virtual judging teams do not upload presentation slides

Learning Journey

Learning Journey

Our journey began by mapping the logic of Green Life through analog flowcharts before validating our navigation with a functional prototype in Thunkable. For the final version, we transitioned to Lovable to achieve a more modern, responsive design. Our greatest technical milestone was mastering the use of Generative AI as a programming assistant. We learned how to translate complex business rules and UI requirements into precise prompts to build the app's architecture and logic.
A key technical challenge was developing the quiz state management system, which validates answers and triggers real-time rewards like medals. We overcame UX hurdles by conducting user testing with children aged 7–12. Their feedback revealed that our initial language was too complex and the design needed more energy. We responded by iteratively refining our AI prompts to create larger buttons, a more vibrant interface, and simplified text.
By combining AI-driven development with traditional logic and hands-on testing, we ensured our data validation functions were secure and effective. This process taught us that the best technology is built through constant iteration and by truly listening to the needs of the end user.

Ethics

**Safety & Privacy**
Since our target audience is children aged 7–12, we prioritized data protection. We implemented a gatekeeper system where accounts must be created using a parent or guardian’s email and password. This ensures adult supervision and prevents unauthorized access to children's data. Additionally, our interface is strictly educational, containing no external links or chat features that could expose young users to risks.
**Environmental Impact**
We optimized our development by using Generative AI and low-code/no-code platforms (Lovable), which reduced the computational energy typically required for heavy, manual coding cycles. By hosting on responsive, cloud-based infrastructure, we ensure the app only consumes resources when active. Furthermore, the app's core mission—teaching sustainable habits—creates a "net-positive" environmental impact by inspiring thousands of small, eco-friendly actions in the real world.

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